Brian Pasternack is trapped in a cursed building. And it's his first day at work. Which is worse? Guide Brian through the mystery of the witch while enjoying some wicked 90s style pixel art. Tubular.
Very old school gamers ranting about stuff they love, but mostly about stuff they hate. Be sure to check out the debate in the comments!
Sunday, November 22, 2020
Friday, October 30, 2020
Caves of QUD review after 4 hours and many deaths
Caves of QUD is an awesomely epic rouge-like open world RPG from Freehold Games. You'll die, a lot. You'll be confused about the controls. You'll squint at the graphics.
But I reckon you'll love it.
Thursday, October 29, 2020
Ion Fury - Micro Review
Gavor does a little micro review of the terrific Ion Fury - a Build engine throwback made in the modern age. Definitely worth checking out!
Battle Chasers - First Impressions
Gavor gives his first impressions of Battle Chasers - Nightwar. They're not great but, on the other hand...well, it could be worse.
Thursday, October 1, 2020
Thursday, September 24, 2020
Fallen Enchantress: Legendary Heroes - First Impressions
First impression video for Fallen Enchantress: Legendary Heroes, a 2013 game released by Stardock.
Thursday, May 7, 2020
Monster Prom
Surprise, surprise. It's a dating simulator set in a monstrous high school. No, not high school as depicted in every film about teenager ever, one populated with actual monsters. Pick a teenage monster then go through a short series of situations to woo a potential partner for the monster prom. I guess there's a market for this. One playthrough took me 30 minutes and was fairly painless, though dull. I nailed a date (heh heh) first try, so it's not particularly difficult. I think the idea is to keep playing through as all the characters and try to work out what each of the other characters want. I won't be doing this.
Oh, I forgot to add that it's multiplayer. Perhaps this adds to the amusement level, but reading through other reviews it seems that the positive reviews are mostly from people who appreciate the non-gender role approach to dating (which is fine by me, I ended up landing one of the male characters as my prom date) plus the tumblr style humour.
Not Recommended.
VERDICT: Not recommended
Final Word: The ability to pursue someone of either gender is pretty much standard fare now, or should be in a modern game, and I'm not 15 anymore so the humour definitely wasn't aimed at me.
Monster Prom on Steam
Thursday, March 26, 2020
Override: Mech City Brawl
A mech game of brawling and...that's about it. A beat-em up with robots basically. Fight monsters in various destructible environs (bit like the Godzilla game), throwing, punching and launching special attacks. The controls were a bit dull and probably lend themselves to a controller. I could only work out how to jump, punch and dash with any precision, occasionally pulling a fancy move out of my ass through the tried and tested method of mashing everything randomly. There are co-op and versus modes available and for this reason I've retained the game for future couch co-op. Mechs can also be upgraded and there and power-ups and extra weapons available.
VERDICT: As a single player game it was definitely not something for me, but local co-op is a possibility.
Final Word: Eh. It's a clunky brawler with dull controls. In this day and age I expect my beat-em-up games to be slick and crazy. It felt a lot like the old Godzilla game with more interesting environments. Maybe pair it up with a friend in co-op? I may revise the review after I get a chance to try it.
(game link)
Pathologic 2
Much like the original, this game is too weird and obtuse for my liking. You're a doctor and you return to your home village at the behest of your father. Amongst murder, a plague, and some odd birdmen who spout pseudo-gibberish, there must be an interesting mystery to be unravelled. I'm simply not interested in immersing myself in the setting and oddball delivery of it all.
VERDICT: It's not for me.
Final Word: There's a market for this weirdo game, much like there's a market for pegging. Some people will love it, some will hate it. At least I can say I gave it a go.
(game link)
Shenmue
No video or picture, this game doesn't deserve it.
Old. Clunky. Sooooo much stilted dialogue that sounds like it was recorded outside on a windy day, in the middle of a paddock, by a group of lobotomy patients. You seemingly need to talk to EVERYONE, and since that's half the game, it's a terrible half. These chats go on and on with the same inane back and forth a 10 year old might have written for his primary school narrative. It's terrible is what I'm trying to say, and a lot of it is unskippable cut-scene.
The main character walks like he's mired in a river of treacle, slowly shuffling from one poorly recorded exposition to another, pouting about his dead father with all the emotion of an eggplant. You have almost zero agency while this is happening, your part in the game seems to be piloting the avatar through the bland and dated scenery like in one of those old arcade games...Dragon Quest? Dragon's Lair? I never got to the combat, though I hear it sucks and takes a bunch of grinding to improve via pointless mini-games. (I'm sorry, I really didn't put a lot of time into this game, maybe an hour or so? It was distressingly dull and I couldn't go on. I watched a few reviews and gameplay videos instead, and even they were bad for my emotional well-being).
In a bid to learn what makes this game popular I snuck about in the interwebs reading other people's reviews and I learned the following: anyone who owned a Dreamcast (for which this was both the marque game, and a big reason it failed) is still going around in rose tinted glasses and refuses to acknowledge that this is a great big pile of shit. Anyone else thinks it's pointless, endless, garbage.
VERDICT: Some games age like fine wine and still play well, even after 20 years. This is not one of those games.
Final Word: Just noticed the Shenmue 1 and 2 bundle on Steam is $50AUD! You'd have to have hit your head repeatedly before this looked like a good deal. I got them for next to nothing via Humble, and I still consider it a waste of money. Shenmue #2 will forever remain unplayed, and that makes me a better person.
(game link)
Livelock
VERDICT: Probably worth $5 from the bargain bin but not a cent more.
Final Word: It's definitely worth checking out for the co-op mode if nothing else.
(game link)
Whispers of a Machine
A point and click adventure game set in the future. It features a detective with special powers of deduction provided by cybernetic bits implanted in her body bits. You're solving futuristic crimes, like murder (futuristic murder) and theft (futuristic theft), and you know it's futuristic because you need the aforementioned fancy implants to interrogate people and look for clues. It's all just a bunch of shortcuts for what in the present day would be forensics and lie detectors. In practice it's actually pretty cool. The setting is...fine. Generic future-drab with a hint of Blade Runner.
VERDICT: A good adventure game with nice game play mechanics set in a bland world.
Final Word: I liked what I played and, even with my natural aversion to adventure games (I finished Maniac Mansion on the C64 and have not played more than a handful of hours of any game in the genre since), I think I might play some more.
(game link)
Monday, February 10, 2020
Astroneer
A fun miner/builder with cute graphics and an engaging power management system. The first 5 hours were enough fun to encourage another 5 hours of gameplay. After crashing on a planet you begin work on a base of operations by mining for resources, conducting research on "stuff", and building various machines to process/power/construct your way to escape - at which point you fly to another planet/moon and start again with different materials. These new materials then need to be brought together with materials from other location to make even more complicated machinery and it was at this point I lost interest.
Essentially you are restarting the game in a new location, but it's a lot easier since you have access to materials from your original base. The core gameplay doesn't change as you expand and since mining/exploring wasn't that interesting to begin with, simply consisting of walking/driving around and sucking up the stuff you needed from underground, there isn't really a lot more to see and do. The lure of researching new things is deadened when outcomes devolve into "same as last tier, but bigger or faster".
Possibly a game best suited to a younger audience or a more casual one which has grown bored of Minecraft and doesn't like the look of more complex games like Space Engineers or Avorion.
VERDICT: Sci-fi themed building and mining that turns tedious real fast.
Final Word: One for younger or more casual players. Well made but quite shallow.
(game link)
Thursday, November 28, 2019
Battletech
Battletech was always going to be my thing. A game system I've owned (though not played a lot) since the early 90s, purchased with money from my first job. When I discovered the digital games, Crescent Hawks Inception/Revenge, I played the hell out of them. Mechwarrior (1,2,3,4) rocked my world, particularly Mechwarrior 2 Mercenaries. Turn based tactical games in particular are my jam, going way back to Empire on the C64 (I realise this was a strategy game, but it is the first turn based game I remember playing) and then moving through XCom and on to more modern games like Divinity: Original Sin.
In spite of the above, I waited for a long time to pick it up and play. There are a lot of games on my to-play list and I try not to bump them just to take up the latest thing that grabs my attention. Even after purchasing it sat on my desktop for another month or two before I decided it was time to have a go. I'm not going to lie, it was a bit of a let-down initially. The first four or five hours feel pretty generic and after levelling the pilots for a while I had this feeling that combat wasn't particularly complex. A thought sat in the back of my mind for some time, when I reach the 100T mechs this is just going to turn into a toe-to-toe slugfest. Never fear, it didn't.
There are enough mechanics away from the combat to keep you occupied. Mechs need to be repaired and refitted and you can modify their weapons, armour and equipment. Pilots need to be trained across 5 (?) attributes which add bonuses and unlock new skills, both active and passive. I trained each to have a particular speciality like indirect fire (using a catapult with many many missiles) or long range with autocannons, or melee. The dropship itself can be upgraded in many different areas such as medical facilities, mech repairs/bays and so on.
I won't go into the story too much as it's fairly generic fare. Someone loses their position of power, you used to work for their clan, now you're a mercenary. That person engages your mercenary group to help take the power back. After a bunch of things™ happen, you come to a bittersweet conclusion involving guns and explosions. Tidy, but unremarkable. When the story ends you can embark on an endless series of randomly generated mercenary missions picked from locations all over the galaxy (or at least the portion the game is set in).
VERDICT: I really enjoyed it. A definite recommendation for lovers of stompy robots, science fiction, or turn based tactical combat games.
Final Word: RECOMMENDED
(game link)
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